Actor.isRelative()

USE:
returns true if the calling actor is a relative of the player's

TYPE: Condition, Reference
RETURNS: bool
THEME: Family
COMPARE: getRelative, getRelativeExcept

EXAMPLE:
	"Should I make a pass at <Actor.name>?"
	0:: "Yes"
	1:: "No"
	
	If 0
		If Actor.isRelative()
			Actor(Disgusted):: "Ew, sick!"
		Endif
	Endif