Random(float, float)

USE:
returns a random float number between the entered float parameters. Commonly used to influence the chance a condition is true based on an actor stat.

TYPE: Command, non-Ref
RETURNS: float
THEME: Math
COMPARE: 

EXAMPLE:
	attrBonus = Random(1,5)
	Actor:attrtoplayer += attrBonus
	
	If Random(30, 100) > attractiveness // condition is only possible if attractiveness is higher than 30, and more likely to happen the higher attractiveness is
	
	If Random(50,300) < Actor:perversion // only possible perversions is higher than 50, but only has a 20% chance of happening