timeoutActorPrecise(hours, sceneID, actor1, ..., actorN)

USE:
Combination of timeoutPrecise and timeoutActor. Puts a scene on cooldown for exactly the amount of hours specified, but limited to the stated actor(s) who will not pass the scene's WHO condition.

TYPE: Command, Reference
RETURNS: /
THEME: Scenes
COMPARE: timeout, timeoutPrecise, timeoutActor

EXAMPLE:
	Friend(Happy)::"Well, I'm off to Barbados for a week. Bye!"
	Player(Happy)::"Have a good time!"
	
	sceneEnd
	
	timeoutActorPrecise(156, call_invite, Friend)