33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
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// Portage UE 5.5 - rebranchement de la broche Font des noeuds Make/Break EditableTextBoxStyle.
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//
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// FEditableTextBoxStyle::Font est devenu Font_DEPRECATED en 5.1 : la police vit desormais
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// dans TextStyle (FTextBlockStyle). Les noeuds Make/Break existants gardent une broche
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// orpheline "Font" qui fait echouer la compilation, et donc le cook :
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//
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// La broche "Font" n'existe plus sur le noeud "Break Editable Text Box Style".
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//
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// La commandlet retablit le chemin via TextStyle :
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// Make : source Font -> [Make TextBlockStyle].Font -> [Make EditableTextBoxStyle].TextStyle
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// Break : [Break EditableTextBoxStyle].TextStyle -> [Break TextBlockStyle].Font -> consommateurs
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//
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// UnrealEditor-Cmd.exe <projet> -run=LPFixEditableTextBoxFont [-DryRun]
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//
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// Sans -DryRun, les Blueprints modifies sont recompiles et sauvegardes.
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#pragma once
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#include "CoreMinimal.h"
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#include "Commandlets/Commandlet.h"
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#include "LPFixEditableTextBoxFontCommandlet.generated.h"
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UCLASS()
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class ULPFixEditableTextBoxFontCommandlet : public UCommandlet
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{
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GENERATED_BODY()
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public:
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ULPFixEditableTextBoxFontCommandlet();
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virtual int32 Main(const FString& Params) override;
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};
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