17 lines
445 B
C#
17 lines
445 B
C#
|
|
// Fill out your copyright notice in the Description page of Project Settings.
|
||
|
|
|
||
|
|
using UnrealBuildTool;
|
||
|
|
using System.Collections.Generic;
|
||
|
|
|
||
|
|
public class LifePlayTarget : TargetRules
|
||
|
|
{
|
||
|
|
public LifePlayTarget(TargetInfo Target) : base(Target)
|
||
|
|
{
|
||
|
|
Type = TargetType.Game;
|
||
|
|
DefaultBuildSettings = BuildSettingsVersion.V5;
|
||
|
|
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;
|
||
|
|
|
||
|
|
ExtraModuleNames.AddRange( new string[] { "LifePlay" } );
|
||
|
|
}
|
||
|
|
}
|