LifePlay-Revival/Docs/Modding/Functions/passTime.txt

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2018-04-05 21:18:14 +00:00
passTime(hours_min, hours_max)
I initially intended this as a way to pass time during a scene, but it turned out too complicated due to stat depreciations. All it does now is add to the variable TimePassed, which can be useful for while loop I guess.
EXAMPLE:
While TimePassed < 3
"The party continues ..."
passTime(0.25, 1)
Endwhile
"The party ends."