LifePlay-Revival/Docs/Modding/Condition_Functions/isWithCompanion.txt

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2018-07-26 19:33:38 +00:00
isWithCompanion()
USE:
Check if the player is currently hanging out with a companion.
TYPE: Condition, non-Ref
RETURNS: bool
THEME: Companions
COMPARE: getCompanion, startDate, endDate, "CurrentCompanion" global var
EXAMPLE:
If isWithCompanion()
"I'm currently with <CurrentCompanion.name>."
Endif