LifePlay-Revival/Plugins/StreetMap/Source/StreetMapImporting/StreetMapImporting.Build.cs

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// Copyright 2017 Mike Fricker. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class StreetMapImporting : ModuleRules
{
public StreetMapImporting(ReadOnlyTargetRules Target)
: base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"UnrealEd",
"XmlParser",
"AssetTools",
"Projects",
"Slate",
"EditorStyle",
"SlateCore",
"PropertyEditor",
"RenderCore",
"RHI",
"RawMesh",
"AssetTools",
"AssetRegistry",
"StreetMapRuntime"
}
);
}
}
}