LifePlay-Revival/Plugins/StreetMap/Source/StreetMapRuntime/StreetMapActor.cpp

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2017-12-09 16:33:11 +00:00
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "StreetMapRuntime.h"
#include "StreetMapActor.h"
#include "StreetMapComponent.h"
AStreetMapActor::AStreetMapActor(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
StreetMapComponent = CreateDefaultSubobject<UStreetMapComponent>(TEXT("StreetMapComp"));
RootComponent = StreetMapComponent;
}