L0 : etat initial du projet 5.5 avant toute correction
Instantane de reference de la reprise de migration (2026-09-29). Contient GI.uasset tel que trouve (copie UE4 identique a 4.27, MD5 F4550DA5DC05FC005400CDCA2FC123C9). Ajouts de ce commit : .gitattributes (aucune conversion de fin de ligne), regles .gitignore CHG-001, Tools/ (Snapshot, Restore, AssetHeaders), empreintes L0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
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723 changed files with 26472 additions and 0 deletions
91
.editorconfig
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91
.editorconfig
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[*.{cpp,h}]
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# Naming convention rules (note: currently need to be ordered from more to less specific)
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cpp_naming_rule.aactor_prefixed.symbols = aactor_class
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cpp_naming_rule.aactor_prefixed.style = aactor_style
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cpp_naming_rule.swidget_prefixed.symbols = swidget_class
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cpp_naming_rule.swidget_prefixed.style = swidget_style
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cpp_naming_rule.uobject_prefixed.symbols = uobject_class
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cpp_naming_rule.uobject_prefixed.style = uobject_style
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cpp_naming_rule.booleans_prefixed.symbols = boolean_vars
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cpp_naming_rule.booleans_prefixed.style = boolean_style
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cpp_naming_rule.structs_prefixed.symbols = structs
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cpp_naming_rule.structs_prefixed.style = unreal_engine_structs
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cpp_naming_rule.enums_prefixed.symbols = enums
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cpp_naming_rule.enums_prefixed.style = unreal_engine_enums
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cpp_naming_rule.templates_prefixed.symbols = templates
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cpp_naming_rule.templates_prefixed.style = unreal_engine_templates
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cpp_naming_rule.general_names.symbols = all_symbols
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cpp_naming_rule.general_names.style = unreal_engine_default
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# Naming convention symbols
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cpp_naming_symbols.aactor_class.applicable_kinds = class
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cpp_naming_symbols.aactor_class.applicable_type = AActor
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cpp_naming_symbols.swidget_class.applicable_kinds = class
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cpp_naming_symbols.swidget_class.applicable_type = SWidget
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cpp_naming_symbols.uobject_class.applicable_kinds = class
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cpp_naming_symbols.uobject_class.applicable_type = UObject
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cpp_naming_symbols.boolean_vars.applicable_kinds = local,parameter,field
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cpp_naming_symbols.boolean_vars.applicable_type = bool
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cpp_naming_symbols.enums.applicable_kinds = enum
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cpp_naming_symbols.templates.applicable_kinds = template_class
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cpp_naming_symbols.structs.applicable_kinds = struct
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cpp_naming_symbols.all_symbols.applicable_kinds = *
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# Naming convention styles
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cpp_naming_style.unreal_engine_default.capitalization = pascal_case
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cpp_naming_style.unreal_engine_default.required_prefix =
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cpp_naming_style.unreal_engine_default.required_suffix =
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cpp_naming_style.unreal_engine_default.word_separator =
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cpp_naming_style.unreal_engine_enums.capitalization = pascal_case
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cpp_naming_style.unreal_engine_enums.required_prefix = E
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cpp_naming_style.unreal_engine_enums.required_suffix =
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cpp_naming_style.unreal_engine_enums.word_separator =
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cpp_naming_style.unreal_engine_templates.capitalization = pascal_case
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cpp_naming_style.unreal_engine_templates.required_prefix = T
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cpp_naming_style.unreal_engine_templates.required_suffix =
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cpp_naming_style.unreal_engine_templates.word_separator =
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cpp_naming_style.unreal_engine_structs.capitalization = pascal_case
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cpp_naming_style.unreal_engine_structs.required_prefix = F
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cpp_naming_style.unreal_engine_structs.required_suffix =
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cpp_naming_style.unreal_engine_structs.word_separator =
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cpp_naming_style.uobject_style.capitalization = pascal_case
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cpp_naming_style.uobject_style.required_prefix = U
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cpp_naming_style.uobject_style.required_suffix =
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cpp_naming_style.uobject_style.word_separator =
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||||||
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cpp_naming_style.aactor_style.capitalization = pascal_case
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cpp_naming_style.aactor_style.required_prefix = A
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cpp_naming_style.aactor_style.required_suffix =
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cpp_naming_style.aactor_style.word_separator =
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||||||
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cpp_naming_style.swidget_style.capitalization = pascal_case
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||||||
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cpp_naming_style.swidget_style.required_prefix = S
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cpp_naming_style.swidget_style.required_suffix =
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cpp_naming_style.swidget_style.word_separator =
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||||||
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cpp_naming_style.boolean_style.capitalization = pascal_case
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cpp_naming_style.boolean_style.required_prefix = b
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cpp_naming_style.boolean_style.required_suffix =
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cpp_naming_style.boolean_style.word_separator =
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||||||
5
.gitattributes
vendored
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5
.gitattributes
vendored
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@ -0,0 +1,5 @@
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# Aucune conversion de fin de ligne : une restauration git doit rendre
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# les fichiers identiques a l'octet pres (empreintes MD5 du journal).
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* -text
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*.uasset binary
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*.umap binary
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37
.gitignore
vendored
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37
.gitignore
vendored
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Binaries
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DerivedDataCache
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Intermediate
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Saved
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Debug
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.vscode
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.vs
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*.VC.db
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*.opensdf
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*.opendb
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*.sdf
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*.suo
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*.xcodeproj
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*.xcworkspace
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Content/Heavy/*
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Content/Saves/*
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Plugins/StreetMap/Binaries/*
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Plugins/StreetMap/Intermediate/*
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||||||
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Plugins/ModdingExtra/Binaries/*
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Plugins/ModdingExtra/Intermediate/*
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*.png
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*.7z
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*.mp4
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# Journaux de portage deposes a la racine
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/output.txt
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# Contient le jeton d'authentification local du serveur MCP Unreal
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/.mcp.json
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# Migration 5.5 (CHG-001) : fichiers generes par le moteur
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Build/*/FileOpenOrder/
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Content/Collections/
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Content/Developers/
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||||||
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.claude/settings.local.json
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BIN
Build/Windows/Application.ico
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BIN
Build/Windows/Application.ico
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Binary file not shown.
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After Width: | Height: | Size: 140 KiB |
6
Config/DefaultEditor.ini
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6
Config/DefaultEditor.ini
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File diff suppressed because one or more lines are too long
11
Config/DefaultEditorSettings.ini
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11
Config/DefaultEditorSettings.ini
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[/Script/UnrealEd.EditorSettings]
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LocalDerivedDataCache=(Path="D:/DDC")
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+RecentlyOpenedProjectFiles=D:/LifePlay/LifePlay.uproject
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+RecentlyOpenedProjectFiles=D:/CreationLab/CreatorsLab/UE4/CreatorsLab/CreatorsLab.uproject
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+RecentlyOpenedProjectFiles=D:/Documents/Unreal Projects/PhotorealisticCharacter/PhotorealisticCharacter.uproject
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+CreatedProjectPaths=D:/
|
||||||
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bCopyStarterContentPreference=False
|
||||||
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AutoScalabilityWorkScaleAmount=1.000000
|
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|
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|
||||||
129
Config/DefaultEngine.ini
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129
Config/DefaultEngine.ini
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||||||
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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||||||
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TargetedHardwareClass=Desktop
|
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AppliedTargetedHardwareClass=Desktop
|
||||||
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DefaultGraphicsPerformance=Maximum
|
||||||
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AppliedDefaultGraphicsPerformance=Maximum
|
||||||
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|
||||||
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[/Script/EngineSettings.GameMapsSettings]
|
||||||
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GlobalDefaultGameMode=/Game/BPs/GM.GM_C
|
||||||
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GameInstanceClass=/Game/BPs/GI.GI_C
|
||||||
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GameDefaultMap=/Game/Scenes/CentralLondon.CentralLondon
|
||||||
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EditorStartupMap=/Game/Scenes/CentralLondon.CentralLondon
|
||||||
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|
||||||
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[/Script/Engine.RendererSettings]
|
||||||
|
r.DefaultFeature.AntiAliasing=2
|
||||||
|
r.DefaultFeature.AutoExposure=False
|
||||||
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r.TextureStreaming=True
|
||||||
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r.DefaultFeature.AmbientOcclusionStaticFraction=False
|
||||||
|
r.AllowStaticLighting=True
|
||||||
|
r.MinScreenRadiusForCSMDepth=0.010000
|
||||||
|
r.AllowOcclusionQueries=True
|
||||||
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|
||||||
|
[/Script/Engine.UserInterfaceSettings]
|
||||||
|
RenderFocusRule=NavigationOnly
|
||||||
|
HardwareCursors=()
|
||||||
|
SoftwareCursors=()
|
||||||
|
DefaultCursor=None
|
||||||
|
TextEditBeamCursor=None
|
||||||
|
CrosshairsCursor=None
|
||||||
|
HandCursor=None
|
||||||
|
GrabHandCursor=None
|
||||||
|
GrabHandClosedCursor=None
|
||||||
|
SlashedCircleCursor=None
|
||||||
|
ApplicationScale=1.000000
|
||||||
|
UIScaleRule=ShortestSide
|
||||||
|
CustomScalingRuleClass=None
|
||||||
|
UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)
|
||||||
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bLoadWidgetsOnDedicatedServer=True
|
||||||
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|
||||||
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[/Script/Engine.Engine]
|
||||||
|
NearClipPlane=1.000000
|
||||||
|
MaximumLoopIterationCount=100000000
|
||||||
|
MinDesiredFrameRate=30.000000
|
||||||
|
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=22.000000),UpperBound=(Type=Exclusive,Value=60.000000))
|
||||||
|
bSmoothFrameRate=True
|
||||||
|
|
||||||
|
[/Script/NavigationSystem.RecastNavMesh]
|
||||||
|
bFixedTilePoolSize=False
|
||||||
|
RuntimeGeneration=Dynamic
|
||||||
|
AgentRadius=13.000000
|
||||||
|
CellSize=19.000000
|
||||||
|
TileSizeUU=1000.000000
|
||||||
|
CellHeight=10.000000
|
||||||
|
AgentHeight=144.000000
|
||||||
|
AgentMaxHeight=160.000000
|
||||||
|
DrawOffset=0.000000
|
||||||
|
bForceRebuildOnLoad=True
|
||||||
|
AgentMaxSlope=22.000000
|
||||||
|
AgentMaxStepHeight=17.000000
|
||||||
|
|
||||||
|
[/Script/Engine.EndUserSettings]
|
||||||
|
bSendAnonymousUsageDataToEpic=False
|
||||||
|
|
||||||
|
[/Script/Engine.PhysicsSettings]
|
||||||
|
DefaultGravityZ=-980.000000
|
||||||
|
DefaultTerminalVelocity=4000.000000
|
||||||
|
DefaultFluidFriction=0.300000
|
||||||
|
SimulateScratchMemorySize=262144
|
||||||
|
RagdollAggregateThreshold=4
|
||||||
|
TriangleMeshTriangleMinAreaThreshold=5.000000
|
||||||
|
bEnableShapeSharing=False
|
||||||
|
bEnablePCM=True
|
||||||
|
bEnableStabilization=False
|
||||||
|
bWarnMissingLocks=True
|
||||||
|
bEnable2DPhysics=False
|
||||||
|
PhysicErrorCorrection=(PingExtrapolation=0.100000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
|
||||||
|
DefaultDegreesOfFreedom=Full3D
|
||||||
|
BounceThresholdVelocity=200.000000
|
||||||
|
FrictionCombineMode=Average
|
||||||
|
RestitutionCombineMode=Average
|
||||||
|
MaxAngularVelocity=3600.000000
|
||||||
|
MaxDepenetrationVelocity=0.000000
|
||||||
|
ContactOffsetMultiplier=0.020000
|
||||||
|
MinContactOffset=2.000000
|
||||||
|
MaxContactOffset=8.000000
|
||||||
|
bSimulateSkeletalMeshOnDedicatedServer=True
|
||||||
|
DefaultShapeComplexity=CTF_UseSimpleAndComplex
|
||||||
|
bSuppressFaceRemapTable=False
|
||||||
|
bSupportUVFromHitResults=False
|
||||||
|
bDisableActiveActors=False
|
||||||
|
bDisableKinematicStaticPairs=False
|
||||||
|
bDisableKinematicKinematicPairs=False
|
||||||
|
bDisableCCD=False
|
||||||
|
bEnableEnhancedDeterminism=False
|
||||||
|
MaxPhysicsDeltaTime=0.033333
|
||||||
|
bSubstepping=False
|
||||||
|
bSubsteppingAsync=False
|
||||||
|
MaxSubstepDeltaTime=0.016667
|
||||||
|
MaxSubsteps=6
|
||||||
|
SyncSceneSmoothingFactor=0.000000
|
||||||
|
InitialAverageFrameRate=0.016667
|
||||||
|
PhysXTreeRebuildRate=10
|
||||||
|
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
|
||||||
|
|
||||||
|
[CoreRedirects]
|
||||||
|
; Portage 5.5 : le Victory Plugin (PhysX/APEX) est remplace par ULPVictoryCompat.
|
||||||
|
; Les noms de fonctions sont inchanges, seule la classe proprietaire est redirigee.
|
||||||
|
; Le module VictoryBPLibrary n'existe plus : sans redirection de package, le linker
|
||||||
|
; emet "Failed to find script package for import object" a chaque chargement.
|
||||||
|
+PackageRedirects=(OldName="/Script/VictoryBPLibrary",NewName="/Script/LifePlay")
|
||||||
|
+ClassRedirects=(OldName="/Script/VictoryBPLibrary.VictoryBPFunctionLibrary",NewName="/Script/LifePlay.LPVictoryCompat")
|
||||||
|
+EnumRedirects=(OldName="/Script/VictoryBPLibrary.EJoyImageFormats",NewName="/Script/LifePlay.EJoyImageFormats")
|
||||||
|
|
||||||
|
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||||
|
bEnablePlugin=True
|
||||||
|
bAllowNetworkConnection=True
|
||||||
|
SecurityToken=<retire-pour-publication>
|
||||||
|
bIncludeInShipping=False
|
||||||
|
bAllowExternalStartInShipping=False
|
||||||
|
bCompileAFSProject=False
|
||||||
|
bUseCompression=False
|
||||||
|
bLogFiles=False
|
||||||
|
bReportStats=False
|
||||||
|
ConnectionType=USBOnly
|
||||||
|
bUseManualIPAddress=False
|
||||||
|
ManualIPAddress=
|
||||||
|
|
||||||
|
[/Script/UnrealEd.CookerSettings]
|
||||||
|
bCookOnTheFlyForLaunchOn=False
|
||||||
|
|
||||||
55
Config/DefaultGame.ini
Normal file
55
Config/DefaultGame.ini
Normal file
|
|
@ -0,0 +1,55 @@
|
||||||
|
[/Script/EngineSettings.GeneralProjectSettings]
|
||||||
|
ProjectID=543F4F9E4DE525696C82F5A52303C15C
|
||||||
|
ProjectName=LifePlay
|
||||||
|
ProjectVersion=2026.9 beta
|
||||||
|
Description=Portage UE 5.5 - assets integres depuis LifePlay 5.9 Full Source
|
||||||
|
|
||||||
|
[/Script/MoviePlayer.MoviePlayerSettings]
|
||||||
|
bWaitForMoviesToComplete=False
|
||||||
|
bMoviesAreSkippable=False
|
||||||
|
+StartupMovies=loading
|
||||||
|
|
||||||
|
[/Script/UnrealEd.ProjectPackagingSettings]
|
||||||
|
Build=IfProjectHasCode
|
||||||
|
BuildConfiguration=PPBC_Shipping
|
||||||
|
StagingDirectory=(Path="D:/Game/LifePlay_Build_5.5")
|
||||||
|
FullRebuild=False
|
||||||
|
ForDistribution=True
|
||||||
|
IncludeDebugFiles=False
|
||||||
|
BlueprintNativizationMethod=Disabled
|
||||||
|
bIncludeNativizedAssetsInProjectGeneration=False
|
||||||
|
bExcludeMonolithicEngineHeadersInNativizedCode=False
|
||||||
|
UsePakFile=False
|
||||||
|
bGenerateChunks=False
|
||||||
|
bGenerateNoChunks=False
|
||||||
|
bChunkHardReferencesOnly=False
|
||||||
|
bBuildHttpChunkInstallData=False
|
||||||
|
HttpChunkInstallDataDirectory=(Path="")
|
||||||
|
HttpChunkInstallDataVersion=
|
||||||
|
IncludePrerequisites=True
|
||||||
|
IncludeAppLocalPrerequisites=False
|
||||||
|
bShareMaterialShaderCode=False
|
||||||
|
bSharedMaterialNativeLibraries=False
|
||||||
|
ApplocalPrerequisitesDirectory=(Path="")
|
||||||
|
IncludeCrashReporter=False
|
||||||
|
InternationalizationPreset=English
|
||||||
|
-CulturesToStage=en
|
||||||
|
+CulturesToStage=en
|
||||||
|
bCookAll=False
|
||||||
|
bCookMapsOnly=False
|
||||||
|
bCompressed=False
|
||||||
|
bEncryptIniFiles=False
|
||||||
|
bEncryptPakIndex=False
|
||||||
|
bSkipEditorContent=False
|
||||||
|
bSkipMovies=False
|
||||||
|
+DirectoriesToNeverCook=(Path="/Game/Heavy/New/fBlah")
|
||||||
|
+DirectoriesToAlwaysStageAsNonUFS=(Path="Modules")
|
||||||
|
bNativizeBlueprintAssets=False
|
||||||
|
bNativizeOnlySelectedBlueprints=False
|
||||||
|
|
||||||
|
[/Script/McpAutomationBridge.McpAutomationBridgeSettings]
|
||||||
|
bEnableNativeMCP=True
|
||||||
|
NativeMCPPort=3000
|
||||||
|
bLoadAllToolsOnStart=True
|
||||||
|
|
||||||
|
|
||||||
169
Config/DefaultInput.ini
Normal file
169
Config/DefaultInput.ini
Normal file
|
|
@ -0,0 +1,169 @@
|
||||||
|
|
||||||
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|
||||||
|
[/Script/Engine.InputSettings]
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
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|
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
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|
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
bAltEnterTogglesFullscreen=True
|
||||||
|
bF11TogglesFullscreen=True
|
||||||
|
bUseMouseForTouch=False
|
||||||
|
bEnableMouseSmoothing=True
|
||||||
|
bEnableFOVScaling=True
|
||||||
|
bCaptureMouseOnLaunch=True
|
||||||
|
bEnableLegacyInputScales=True
|
||||||
|
bEnableMotionControls=True
|
||||||
|
bFilterInputByPlatformUser=False
|
||||||
|
bEnableInputDeviceSubsystem=True
|
||||||
|
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||||
|
bEnableDynamicComponentInputBinding=True
|
||||||
|
bAlwaysShowTouchInterface=False
|
||||||
|
bShowConsoleOnFourFingerTap=True
|
||||||
|
bEnableGestureRecognizer=False
|
||||||
|
bUseAutocorrect=False
|
||||||
|
DefaultViewportMouseCaptureMode=CapturePermanently
|
||||||
|
DefaultViewportMouseLockMode=LockAlways
|
||||||
|
FOVScale=0.011110
|
||||||
|
DoubleClickTime=0.200000
|
||||||
|
+ActionMappings=(ActionName="ActionX",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseX)
|
||||||
|
+ActionMappings=(ActionName="ActionY",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseY)
|
||||||
|
+ActionMappings=(ActionName="Pause",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
||||||
|
+ActionMappings=(ActionName="SearchBarToggle",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=F)
|
||||||
|
+ActionMappings=(ActionName="CharacterMenu",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=E)
|
||||||
|
+ActionMappings=(ActionName="ModuleMenu",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=M)
|
||||||
|
+ActionMappings=(ActionName="Inventory",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=I)
|
||||||
|
+ActionMappings=(ActionName="CityMenu",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=C)
|
||||||
|
+ActionMappings=(ActionName="MainMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
|
||||||
|
+ActionMappings=(ActionName="MainMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Home)
|
||||||
|
+ActionMappings=(ActionName="StatMenu",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=T)
|
||||||
|
+ActionMappings=(ActionName="ContactsMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=P)
|
||||||
|
+ActionMappings=(ActionName="RotateCamera",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton)
|
||||||
|
+ActionMappings=(ActionName="RotateCamera",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftAlt)
|
||||||
|
+ActionMappings=(ActionName="RotateCamera",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightAlt)
|
||||||
|
+ActionMappings=(ActionName="ManualAnimating",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
|
||||||
|
+ActionMappings=(ActionName="ManualAnimating",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
|
||||||
|
+ActionMappings=(ActionName="ManualAnimating",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightControl)
|
||||||
|
+ActionMappings=(ActionName="SpeedUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadSix)
|
||||||
|
+ActionMappings=(ActionName="SpeedDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadFour)
|
||||||
|
+ActionMappings=(ActionName="SpeedUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Add)
|
||||||
|
+ActionMappings=(ActionName="SpeedDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Subtract)
|
||||||
|
+ActionMappings=(ActionName="SwapRoles",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Tab)
|
||||||
|
+ActionMappings=(ActionName="SwitchCamera",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=C)
|
||||||
|
+ActionMappings=(ActionName="NextBuilding",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=PageDown)
|
||||||
|
+ActionMappings=(ActionName="PreviousBuilding",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=PageUp)
|
||||||
|
+ActionMappings=(ActionName="TestScenes",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Tilde)
|
||||||
|
+ActionMappings=(ActionName="TestScenes",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Insert)
|
||||||
|
+ActionMappings=(ActionName="SpeedUp",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Equals)
|
||||||
|
+ActionMappings=(ActionName="SpeedDown",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Hyphen)
|
||||||
|
+ActionMappings=(ActionName="Recommended",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R)
|
||||||
|
+ActionMappings=(ActionName="Journal",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q)
|
||||||
|
+ActionMappings=(ActionName="Journal",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=J)
|
||||||
|
+ActionMappings=(ActionName="QuickSave",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F5)
|
||||||
|
+ActionMappings=(ActionName="Quickload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F9)
|
||||||
|
+ActionMappings=(ActionName="Favorite1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
|
||||||
|
+ActionMappings=(ActionName="Favorite1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadOne)
|
||||||
|
+ActionMappings=(ActionName="Favorite2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
|
||||||
|
+ActionMappings=(ActionName="Favorite3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Three)
|
||||||
|
+ActionMappings=(ActionName="Favorite4",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Four)
|
||||||
|
+ActionMappings=(ActionName="Favorite5",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Five)
|
||||||
|
+ActionMappings=(ActionName="Favorite6",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Six)
|
||||||
|
+ActionMappings=(ActionName="Favorite7",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Seven)
|
||||||
|
+ActionMappings=(ActionName="Favorite8",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Eight)
|
||||||
|
+ActionMappings=(ActionName="Favorite9",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Nine)
|
||||||
|
+ActionMappings=(ActionName="Favorite2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadTwo)
|
||||||
|
+ActionMappings=(ActionName="Favorite3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadThree)
|
||||||
|
+ActionMappings=(ActionName="Favorite4",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadFour)
|
||||||
|
+ActionMappings=(ActionName="Favorite5",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadFive)
|
||||||
|
+ActionMappings=(ActionName="Favorite6",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadSix)
|
||||||
|
+ActionMappings=(ActionName="Favorite7",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadSeven)
|
||||||
|
+ActionMappings=(ActionName="Favorite8",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadEight)
|
||||||
|
+ActionMappings=(ActionName="Favorite9",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadNine)
|
||||||
|
+ActionMappings=(ActionName="Favorite0",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Zero)
|
||||||
|
+ActionMappings=(ActionName="Favorite0",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=NumPadZero)
|
||||||
|
+AxisMappings=(AxisName="LeftRight",Scale=1.000000,Key=Right)
|
||||||
|
+AxisMappings=(AxisName="LeftRight",Scale=-1.000000,Key=Left)
|
||||||
|
+AxisMappings=(AxisName="DownUp",Scale=1.000000,Key=Up)
|
||||||
|
+AxisMappings=(AxisName="DownUp",Scale=-1.000000,Key=Down)
|
||||||
|
+AxisMappings=(AxisName="ScrollDownUp",Scale=1.000000,Key=MouseWheelAxis)
|
||||||
|
+AxisMappings=(AxisName="LeftRight",Scale=1.000000,Key=D)
|
||||||
|
+AxisMappings=(AxisName="LeftRight",Scale=-1.000000,Key=A)
|
||||||
|
+AxisMappings=(AxisName="DownUp",Scale=1.000000,Key=W)
|
||||||
|
+AxisMappings=(AxisName="DownUp",Scale=-1.000000,Key=S)
|
||||||
|
+AxisMappings=(AxisName="CursorX",Scale=1.000000,Key=MouseX)
|
||||||
|
+AxisMappings=(AxisName="CursorY",Scale=1.000000,Key=MouseY)
|
||||||
|
+AxisMappings=(AxisName="PenisRotation",Scale=1.000000,Key=PageUp)
|
||||||
|
+AxisMappings=(AxisName="PenisRotation",Scale=-1.000000,Key=PageDown)
|
||||||
|
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||||
|
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||||
|
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||||
|
-ConsoleKeys=Tilde
|
||||||
|
+ConsoleKeys=Tilde
|
||||||
|
+ConsoleKeys=²
|
||||||
|
|
||||||
BIN
Content/BPs/AI.uasset
Normal file
BIN
Content/BPs/AI.uasset
Normal file
Binary file not shown.
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Content/BPs/Birdview.uasset
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