AP1 (reste) : profils de squelettes ue4_mannequin et genesis8
Phase AP1 (CHG-205). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Tools/anim/profiles/genesis8.json
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Tools/anim/profiles/genesis8.json
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{
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"id": "genesis8",
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"nom": "Daz Genesis 8 (Bridget, Michael)",
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"description": "Repos en pose A. Le pelvis Genesis est un enfant de hip, frere d'abdomenLower : la colonne part d'abdomenLower. Les os Twist (epaule, avant-bras, cuisse) recoivent la torsion.",
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"pose_t": {
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"type": "reglages",
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"source": "molettes Daz publiees, pose A Genesis 8 vers T (CHG-183)",
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"reglages": [
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{ "os": "lCollar", "enfant": "lShldrBend", "cible": "plat", "degres": 2.5 },
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{ "os": "rCollar", "enfant": "rShldrBend", "cible": "plat", "degres": 2.5 },
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{ "os": "lShldrBend", "enfant": "lForearmBend", "cible": "plat", "degres": 43.5 },
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{ "os": "rShldrBend", "enfant": "rForearmBend", "cible": "plat", "degres": 43.5 },
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{ "os": "lThighBend", "enfant": "lShin", "cible": "bas", "degres": 6.0 },
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{ "os": "rThighBend", "enfant": "rShin", "cible": "bas", "degres": 6.0 }
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]
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},
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"roles": {
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"hips": "hip",
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"pelvis": "pelvis",
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"spine": ["abdomenLower", "abdomenUpper", "chestLower", "chestUpper"],
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"neck": ["neckLower", "neckUpper"],
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"head": "head",
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"clavicle_l": "lCollar",
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"upperarm_l": "lShldrBend",
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"upperarm_twist_l": "lShldrTwist",
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"lowerarm_l": "lForearmBend",
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"lowerarm_twist_l": "lForearmTwist",
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"hand_l": "lHand",
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"thumb_l": ["lThumb1", "lThumb2", "lThumb3"],
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"index_l": ["lIndex1", "lIndex2", "lIndex3"],
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"middle_l": ["lMid1", "lMid2", "lMid3"],
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"ring_l": ["lRing1", "lRing2", "lRing3"],
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"pinky_l": ["lPinky1", "lPinky2", "lPinky3"],
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"thigh_l": "lThighBend",
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"thigh_twist_l": "lThighTwist",
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"calf_l": "lShin",
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"foot_l": "lFoot",
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"toe_l": "lToe",
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"clavicle_r": "rCollar",
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"upperarm_r": "rShldrBend",
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"upperarm_twist_r": "rShldrTwist",
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"lowerarm_r": "rForearmBend",
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"lowerarm_twist_r": "rForearmTwist",
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"hand_r": "rHand",
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"thumb_r": ["rThumb1", "rThumb2", "rThumb3"],
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"index_r": ["rIndex1", "rIndex2", "rIndex3"],
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"middle_r": ["rMid1", "rMid2", "rMid3"],
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"ring_r": ["rRing1", "rRing2", "rRing3"],
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"pinky_r": ["rPinky1", "rPinky2", "rPinky3"],
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"thigh_r": "rThighBend",
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"thigh_twist_r": "rThighTwist",
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"calf_r": "rShin",
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"foot_r": "rFoot",
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"toe_r": "rToe"
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}
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}
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39
Tools/anim/profiles/ue4_mannequin.json
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Tools/anim/profiles/ue4_mannequin.json
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{
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"id": "ue4_mannequin",
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"nom": "Mannequin UE4 (nomenclature SK_Mannequin) : Quaternius Universal Animation Library",
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"description": "Repos en pose T. Roles : un nom d'os, ou une liste ordonnee de la racine vers le bout pour une chaine.",
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"pose_t": { "type": "repos", "reglages": [] },
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"roles": {
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"hips": "pelvis",
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"pelvis": "pelvis",
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"spine": ["spine_01", "spine_02", "spine_03"],
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"neck": ["neck_01"],
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"head": "Head",
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"clavicle_l": "clavicle_l",
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"upperarm_l": "upperarm_l",
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"lowerarm_l": "lowerarm_l",
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"hand_l": "hand_l",
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"thumb_l": ["thumb_01_l", "thumb_02_l", "thumb_03_l"],
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"index_l": ["index_01_l", "index_02_l", "index_03_l"],
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"middle_l": ["middle_01_l", "middle_02_l", "middle_03_l"],
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"ring_l": ["ring_01_l", "ring_02_l", "ring_03_l"],
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"pinky_l": ["pinky_01_l", "pinky_02_l", "pinky_03_l"],
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"thigh_l": "thigh_l",
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"calf_l": "calf_l",
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"foot_l": "foot_l",
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"toe_l": "ball_l",
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"clavicle_r": "clavicle_r",
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"upperarm_r": "upperarm_r",
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"lowerarm_r": "lowerarm_r",
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"hand_r": "hand_r",
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"thumb_r": ["thumb_01_r", "thumb_02_r", "thumb_03_r"],
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"index_r": ["index_01_r", "index_02_r", "index_03_r"],
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"middle_r": ["middle_01_r", "middle_02_r", "middle_03_r"],
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"ring_r": ["ring_01_r", "ring_02_r", "ring_03_r"],
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"pinky_r": ["pinky_01_r", "pinky_02_r", "pinky_03_r"],
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"thigh_r": "thigh_r",
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"calf_r": "calf_r",
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"foot_r": "foot_r",
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"toe_r": "ball_r"
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}
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}
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