From 55dc67216d98c8e31e399b41150d774f0316a8e1 Mon Sep 17 00:00:00 2001 From: edujiro5972 <336072401+edujiro5972@users.noreply.github.com> Date: Fri, 2 Oct 2026 22:04:30 +0200 Subject: [PATCH] README : archives du jeu et des modules optionnels non annoncees Co-Authored-By: Claude Opus 5.5 --- Docs/Migration/Journal_Modifications.md | 1 + README.md | 6 ++---- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/Docs/Migration/Journal_Modifications.md b/Docs/Migration/Journal_Modifications.md index 5c13df7..37d8248 100644 --- a/Docs/Migration/Journal_Modifications.md +++ b/Docs/Migration/Journal_Modifications.md @@ -943,3 +943,4 @@ Validation L7c/L7d (2026-10-02, parc, même cadrage) : la nuit reste claire (sol | CHG-096 | 2026-10-02 | V1.4 | `README.md` (section V1.4, branche `ue5.5-v1.4`) ; `Donate.url` (racine) → Patreon edujiro5972, comme le bouton Donate ; tag annoté `v1.4` | publication de la V1.4 (LifePlay 2026.10.4) : coiffures en fichiers `.lphair`, 6 coiffures Pocolov, chaîne d'import, menu principal, modules optionnels séparés | — | | CHG-097 | 2026-10-02 | V1.4 | archives de publication (`D:\Game\LifePlay_Publication`) : sources `LifePlay_Revival_V1.4_UE5.5_Full_Source_Code.7z` (4 942 392 569 octets, 12 766 entrées, SHA-256 `bda44e52e8f45775e09fdea51b613bb64fc5e0c7fd0ec76108804e0bb39b3426`, script `make_archive_v1_4.cmd`) ; jeu `LifePlay_Revival_V1.4_Windows_Game.7z` (1 301 813 923 octets, racine `LifePlay_Revival_V1.4`, SHA-256 `d4a36542550ae2bcc7f3f634255125fc6c7520f5cf29df4b74ae3bbc0ac55a9f`, script `make_game_v1_4.cmd`) ; modules optionnels `LifePlay_Revival_V1.4_Optional_Modules.zip` (875 812 octets, SHA-256 `cd8b4ffa9f676d3703fce9d2b42a0f61682c6c04bda30d033630c8f1be8fd236`) | contrôles : tests 7-Zip ; sources : aucun `.mcp.json`/`.claude`/`McpAutomationBridge`/`Saved`/`Intermediate`/jeton, 17 modules, 10 fichiers identiques au tag `v1.4`, `.git` = `a83ea56` ; jeu : 3 modules (`vin_Base`, `lp_Revival`, `vin_VanillaRealistic`), ni `Saved` ni `.pdb` | liens Mega à ajouter après envoi | | CHG-098 | 2026-10-02 | V1.4 | `README.md` : archive des sources V1.4 en téléchargement principal (lien Mega), V1.3 ajoutée aux versions précédentes | lien Mega de l'archive développeur reçu ; liens du jeu et des modules optionnels à venir | — | +| CHG-099 | 2026-10-02 | V1.4 | `README.md` : section V1.4, point des modules optionnels reformulé (plus de nom d'archive ni de mode d'installation) | décision utilisateur : les archives du jeu et des modules optionnels ne sont pas annoncées sur GitHub (la documentation technique garde les détails de l'outil) | `git revert` du commit | diff --git a/README.md b/README.md index 0511935..9c3a59a 100644 --- a/README.md +++ b/README.md @@ -49,10 +49,8 @@ Moddable hairstyles, first new content, and a lighter game build. Verified in ga [`Docs/Migration/13_Protocole_Coiffure.md`](Docs/Migration/13_Protocole_Coiffure.md) (French). - **Main menu.** Original author credited (Vinfamy); Donate links to the LifePlay Revival Patreon; new Discord link; the "Commission Game Content" button is hidden. -- **Optional modules shipped separately.** The game build only contains the essential modules (`vin_Base`, - `lp_Revival`, `vin_VanillaRealistic`). The 14 other modules (Pregnancy, Interracial, BDSM, NTR…) come in - `LifePlay_Revival_V1.4_Optional_Modules.zip`: extract it into the game folder (the one containing `LifePlay.exe`), - then enable what you want in the in-game mod manager. The source archive and this repository keep all modules. +- **Lighter game build.** The packaged game only contains the essential modules (`vin_Base`, `lp_Revival`, + `vin_VanillaRealistic`); the game handles missing modules. The source archive and this repository keep all modules. - **Editor.** Thematic collections (`LifePlay_*`, regenerated by `Tools/BuildCollections.py`). ## Status: V1.3 (tag `v1.3`, 2026-10-02)