From ac76788e5049f01a129209e7f69d4463e4e90895 Mon Sep 17 00:00:00 2001 From: edujiro5972 <336072401+edujiro5972@users.noreply.github.com> Date: Thu, 8 Oct 2026 08:31:23 +0200 Subject: [PATCH] README : liens des archives V1.1 et V1.2 retires, section branches et tags a jour (main + tags v1.0 a v1.5) Co-Authored-By: Claude Opus 5.5 --- README.md | 28 ++++++++-------------------- 1 file changed, 8 insertions(+), 20 deletions(-) diff --git a/README.md b/README.md index 7d96666..c8e97da 100644 --- a/README.md +++ b/README.md @@ -18,11 +18,8 @@ play, download the full source archive. (4.94 GB, SHA-256 `bda44e52e8f45775e09fdea51b613bb64fc5e0c7fd0ec76108804e0bb39b3426`); - [LifePlay_Revival_V1.3_UE5.5_Full_Source_Code.7z](https://mega.nz/file/etRHxBgL#HahjZwDV9SFlZ9sZvOc6hz_6JBgg-YjO14UUe0C73Fs) (4.95 GB, SHA-256 `24e7d58f759ca8998fe0d7ddc8c6a4c30262978806903e6d3deb68b37c46512a`); - - [LifePlay_Revival_V1.2_UE5.5_Full_Source_Code.7z](https://mega.nz/file/jsxiGBzC#p7ATVcKz-7f_9CIqwXkhv3nILTIQ8txy5K_RZNxpF_c) - (4.94 GB, SHA-256 `fb298583743497799dd274cc62b8cf80fbef3445766be5898201924c64674f1a`); - - [LifePlay_Revival_V1.1_UE5.5_Full_Source_Code.7z](https://mega.nz/file/rwpRTbjA#P6sKfJM8xfGeLXcIylUsUvRSGezLi36FWtXgwxFxvvo) - (4.94 GB, SHA-256 `6dbfb18e55e51558708239856b54f757b6044307d2d1cf261e88c94baaf617ae`); - - the V1 archive is no longer hosted (storage space); its Git state remains available with the `v1.0` tag. + - the V1, V1.1 and V1.2 archives are no longer hosted; their Git state remains available with the `v1.0`, `v1.1` + and `v1.2` tags. - Same layout as the original author's full source archives: the project folder at the archive root, 7z LZMA2. - Contains the complete `Content` folder (including `Content/Heavy` converted to UE5 format), the compiled editor modules in `Binaries` (the project opens without compiling), the `StreetMap` and `ModdingExtra` plugins, and a @@ -156,19 +153,11 @@ Changes since V1, each validated in game against UE 4.27 on an identical play pa - Known issues and planned work: [`Docs/Migration/Registre_Erreurs.md`](Docs/Migration/Registre_Erreurs.md) (error register) and the L7 work packages in [`Docs/Migration/04_Cahier_Des_Charges.md`](Docs/Migration/04_Cahier_Des_Charges.md). -## Branches +## Branches and tags -| Branch | Contents | -|---|---| -| `main` | **reference**: the latest validated UE 5.5 version, base for further development | -| `ue5.5-v1.5` | the V1.5 as validated | -| `ue5.5-v1.4` | the V1.4 as validated | -| `ue5.5-v1.3` | the V1.3 as validated | -| `ue5.5-v1.2` | the V1.2 as validated | -| `ue5.5-v1.1` | the V1.1 as validated | -| `ue5.5-v1` | the V1 as validated | -| `archive/ue4.27` | the project as it ran on UE 4.27, before the migration (archive) | -| `archive/original` | Vinfamy's original repository, V3.6 (archive) | +- `main`: **reference**, the latest validated UE 5.5 version, base for further development. +- Tags `v1.0` to `v1.5`: each released version as validated. +- The original project (UE 4.27) is Vinfamy's repository: [vinfamy/LifePlay](https://github.com/vinfamy/LifePlay). ## Developer documentation (French) @@ -178,9 +167,8 @@ Start with [`Docs/Migration/README.md`](Docs/Migration/README.md). Main document [useful commands](Docs/Migration/09_Commandes_Utiles.md) (including in-game diagnostic options) and the [operating protocol](Docs/Migration/10_Protocole_Operations.md) followed for every change. -Each migration step has `-avant` / `-apres` (before / after) tags. The change log -[`Docs/Migration/Journal_Modifications.md`](Docs/Migration/Journal_Modifications.md) records every change with its -rollback procedure. +The change log [`Docs/Migration/Journal_Modifications.md`](Docs/Migration/Journal_Modifications.md) records every +change with its rollback procedure. ## Repository contents