Remove *.sln from gitignore
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93a1cc36cc
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3 changed files with 100 additions and 1 deletions
1
.gitignore
vendored
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.gitignore
vendored
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@ -8,7 +8,6 @@ Saved
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*.opensdf
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*.opendb
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*.sdf
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*.sln
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*.suo
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*.xcodeproj
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*.xcworkspace
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Binary file not shown.
100
LifePlay.sln
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LifePlay.sln
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@ -0,0 +1,100 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.26730.16
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{B5CC4ECB-290E-4069-866D-0A91649F562B}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{A18D553A-642C-46D7-83C4-50948FA12BB5}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{9F3944BA-2428-4050-9FE9-59F6C136A3C4}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LifePlay", "Intermediate\ProjectFiles\LifePlay.vcxproj", "{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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DebugGame Editor|HTML5 = DebugGame Editor|HTML5
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DebugGame Editor|Win32 = DebugGame Editor|Win32
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DebugGame Editor|Win64 = DebugGame Editor|Win64
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DebugGame|HTML5 = DebugGame|HTML5
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DebugGame|Win32 = DebugGame|Win32
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DebugGame|Win64 = DebugGame|Win64
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Development Editor|HTML5 = Development Editor|HTML5
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Development Editor|Win32 = Development Editor|Win32
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Development Editor|Win64 = Development Editor|Win64
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Development|HTML5 = Development|HTML5
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Development|Win32 = Development|Win32
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Development|Win64 = Development|Win64
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Shipping|HTML5 = Shipping|HTML5
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Shipping|Win32 = Shipping|Win32
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Shipping|Win64 = Shipping|Win64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame Editor|HTML5.ActiveCfg = HTML5_DebugGame_Editor|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|HTML5.Build.0 = HTML5_DebugGame_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development Editor|HTML5.ActiveCfg = HTML5_Development_Editor|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development Editor|Win64.Build.0 = Development_Editor|x64
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|HTML5.ActiveCfg = HTML5_Development_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|HTML5.Build.0 = HTML5_Development_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|Win32.ActiveCfg = Development_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|Win32.Build.0 = Development_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|Win64.ActiveCfg = Development_Game|x64
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|Win64.Build.0 = Development_Game|x64
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|HTML5.ActiveCfg = HTML5_Shipping_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|HTML5.Build.0 = HTML5_Shipping_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|Win32.Build.0 = Shipping_Game|Win32
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|Win64.Build.0 = Shipping_Game|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{9F3944BA-2428-4050-9FE9-59F6C136A3C4} = {B5CC4ECB-290E-4069-866D-0A91649F562B}
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{0E67EEC4-D927-4AF3-AB4E-12742B770C2E} = {A18D553A-642C-46D7-83C4-50948FA12BB5}
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {29782850-2049-40D2-A595-0297FDE95DE3}
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EndGlobalSection
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EndGlobal
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