[/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/EngineSettings.GameMapsSettings] GlobalDefaultGameMode=/Game/BPs/GM.GM_C GameInstanceClass=/Game/BPs/GI.GI_C GameDefaultMap=/Game/Scenes/CentralLondon.CentralLondon EditorStartupMap=/Game/Scenes/CentralLondon.CentralLondon [/Script/Engine.RendererSettings] r.DefaultFeature.AntiAliasing=2 r.DefaultFeature.AutoExposure=False r.TextureStreaming=True r.DefaultFeature.AmbientOcclusionStaticFraction=False r.AllowStaticLighting=True r.MinScreenRadiusForCSMDepth=0.010000 r.AllowOcclusionQueries=True [/Script/Engine.UserInterfaceSettings] RenderFocusRule=NavigationOnly HardwareCursors=() SoftwareCursors=() DefaultCursor=None TextEditBeamCursor=None CrosshairsCursor=None HandCursor=None GrabHandCursor=None GrabHandClosedCursor=None SlashedCircleCursor=None ApplicationScale=1.000000 UIScaleRule=ShortestSide CustomScalingRuleClass=None UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) bLoadWidgetsOnDedicatedServer=True [/Script/Engine.Engine] NearClipPlane=1.000000 MaximumLoopIterationCount=100000000 MinDesiredFrameRate=30.000000 SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=22.000000),UpperBound=(Type=Exclusive,Value=60.000000)) bSmoothFrameRate=True [/Script/NavigationSystem.RecastNavMesh] bFixedTilePoolSize=False RuntimeGeneration=Dynamic AgentRadius=13.000000 CellSize=19.000000 TileSizeUU=1000.000000 CellHeight=10.000000 AgentHeight=144.000000 AgentMaxHeight=160.000000 DrawOffset=0.000000 bForceRebuildOnLoad=True AgentMaxSlope=22.000000 AgentMaxStepHeight=17.000000 [/Script/Engine.EndUserSettings] bSendAnonymousUsageDataToEpic=False [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.000000 DefaultTerminalVelocity=4000.000000 DefaultFluidFriction=0.300000 SimulateScratchMemorySize=262144 RagdollAggregateThreshold=4 TriangleMeshTriangleMinAreaThreshold=5.000000 bEnableShapeSharing=False bEnablePCM=True bEnableStabilization=False bWarnMissingLocks=True bEnable2DPhysics=False PhysicErrorCorrection=(PingExtrapolation=0.100000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000) DefaultDegreesOfFreedom=Full3D BounceThresholdVelocity=200.000000 FrictionCombineMode=Average RestitutionCombineMode=Average MaxAngularVelocity=3600.000000 MaxDepenetrationVelocity=0.000000 ContactOffsetMultiplier=0.020000 MinContactOffset=2.000000 MaxContactOffset=8.000000 bSimulateSkeletalMeshOnDedicatedServer=True DefaultShapeComplexity=CTF_UseSimpleAndComplex bSuppressFaceRemapTable=False bSupportUVFromHitResults=False bDisableActiveActors=False bDisableKinematicStaticPairs=False bDisableKinematicKinematicPairs=False bDisableCCD=False bEnableEnhancedDeterminism=False MaxPhysicsDeltaTime=0.033333 bSubstepping=False bSubsteppingAsync=False MaxSubstepDeltaTime=0.016667 MaxSubsteps=6 SyncSceneSmoothingFactor=0.000000 InitialAverageFrameRate=0.016667 PhysXTreeRebuildRate=10 DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) [CoreRedirects] ; Portage 5.5 : le Victory Plugin (PhysX/APEX) est remplace par ULPVictoryCompat. ; Les noms de fonctions sont inchanges, seule la classe proprietaire est redirigee. ; Le module VictoryBPLibrary n'existe plus : sans redirection de package, le linker ; emet "Failed to find script package for import object" a chaque chargement. +PackageRedirects=(OldName="/Script/VictoryBPLibrary",NewName="/Script/LifePlay") +ClassRedirects=(OldName="/Script/VictoryBPLibrary.VictoryBPFunctionLibrary",NewName="/Script/LifePlay.LPVictoryCompat") +EnumRedirects=(OldName="/Script/VictoryBPLibrary.EJoyImageFormats",NewName="/Script/LifePlay.EJoyImageFormats") [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken= bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress= [/Script/UnrealEd.CookerSettings] bCookOnTheFlyForLaunchOn=False