Actor.isRelative() USE: returns true if the calling actor is a relative of the player's TYPE: Condition, Reference RETURNS: bool THEME: Family COMPARE: getRelative, getRelativeExcept EXAMPLE: "Should I make a pass at ?" 0:: "Yes" 1:: "No" If 0 If Actor.isRelative() Actor(Disgusted):: "Ew, sick!" Endif Endif