timeoutPrecise(hours, sceneid1, sceneid2, ..., sceneidN) USE: Timeout these scenes for x hours so that they won't trigger again. The number of hours is fixed and not affected by the scene frequency setting. TYPE: Command, non-Ref RETURNS: / THEME: Scenes COMPARE: timeout, timeoutActor, timeoutActorPrecise Example: "I just celebrated my birthday." timeoutPrecise(8760, birthday) // it will be my birthday again exactly this time next year