getPerson(optional bool) USE: Get a random person in your current game (i.e. could be anyone that has been created with GeneratePerson() or GeneratePersonTemporary() then MakePermanent() ). Optional bool parameters to filter for whether their contact has been exchanged to you or not. TYPE: Command, Non-Ref RETURNS: Actor THEME: Actor Loading COMPARE: getSpecific EXAMPLE: Actor = getPerson() // get anyone Actor = getPerson(true) // get someone who has exchanged numbers with me Actor = getPerson(false) // get someone whose number I don't have