// Copyright 2017 Mike Fricker. All Rights Reserved. namespace UnrealBuildTool.Rules { public class StreetMapImporting : ModuleRules { public StreetMapImporting(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "UnrealEd", "XmlParser", "AssetTools", "Projects", "Slate", "EditorStyle", "SlateCore", "PropertyEditor", "RenderCore", "RHI", "RawMesh", "AssetTools", "AssetRegistry", "StreetMapRuntime" } ); } } }