Random(float, float) USE: returns a random float number between the entered float parameters. Commonly used to influence the chance a condition is true based on an actor stat. TYPE: Command, non-Ref RETURNS: float THEME: Math COMPARE: EXAMPLE: attrBonus = Random(1,5) Actor:attrtoplayer += attrBonus If Random(30, 100) > attractiveness // condition is only possible if attractiveness is higher than 30, and more likely to happen the higher attractiveness is If Random(50,300) < Actor:perversion // only possible perversions is higher than 50, but only has a 20% chance of happening