getRelatedPeople(Type1, Type2, ..., TypeN) USE: Get a group of NPCs with special relationship of specific type or another with each other. The actor variable you give will receive a number suffix starting from 0 when the actors are returned. The list for 'Type' is: - Dating - Spouses - Siblings - ParentChild - Cousins - BossEmployee - Colleagues This is mostly useful for the 'WHO' conditions of a scene. TYPE: Command, non-Ref RETURNS: Actor THEME: NPC-NPC COMPARE: getRelatedPerson EXAMPLE: WHO: Actor = getRelatedPeople(Dating, Spouses); If Actor0:attractiveness > 70 && Actor1:attractiveness > 70 // Find a couple who are both hot WHO: Actor = getRelatedPeople(Siblings); If Actor2.isValid() // Find a family with at least 3 siblings