timeout(hours, sceneid1, sceneid2, ..., sceneidN) USE: Timeout these scenes for x hours so that they won't trigger again. The number of hours is adjusted by the scene frequency setting however. TYPE: Command, non-Ref RETURNS: / THEME: Scenes COMPARE: timeoutprecise, timeoutActor, timeoutActorPrecise EXAMPLE: "I just met someone. I don't want to meet another person for a while." timeout(20, meet_new_person) // could be more or less than 20 hours depending on the scene frequency setting