selectNPC() USE: Choose a person from your contacts by leaving the scene temporarily and opening the Contacts menu. Must be followed by getSelectedNPC(). Basically superior to chooseContact() unless you really don't want to take the player out of the scene even temporarily. TYPE: Command, Non-Ref RETURNS: / THEME: Acquaintance COMPARE: chooseContact() EXAMPLE: "Who should be my first guest?" selectNPC() Guest1 = getSelectedNPC()