WHEN USE: WHEN is mostly used to enter a condition at the top of a scene, affecting its random triggering depending on what time of day it is. However, it can also be used as a command in the rest of the scene script, to return the time of day in a float. TYPE: Command, non-Ref RETURNS: float THEME: Scenes, Time COMPARE: WHAT, WHERE EXAMPLE: If WHEN > 21 || WHEN < 4 time = "late" Elseif WHEN < 9 time = "early" Endif "My neighbour's having stereo on, and it's so loud the bass can be heard from a block away! I've got a good mind to tell that I'm calling the police if ever makes such noise this