[URL] [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/EngineSettings.GameMapsSettings] GlobalDefaultGameMode=/Game/BPs/GM.GM_C GameInstanceClass=/Game/BPs/GI.GI_C GameDefaultMap=/Game/Scenes/CentralLondon.CentralLondon EditorStartupMap=/Game/Scenes/CentralLondon.CentralLondon [/Script/Engine.RendererSettings] r.DefaultFeature.AntiAliasing=2 r.DefaultFeature.AutoExposure=False [/Script/Engine.UserInterfaceSettings] RenderFocusRule=NavigationOnly HardwareCursors=() SoftwareCursors=() DefaultCursor=None TextEditBeamCursor=None CrosshairsCursor=None HandCursor=None GrabHandCursor=None GrabHandClosedCursor=None SlashedCircleCursor=None ApplicationScale=1.000000 UIScaleRule=ShortestSide CustomScalingRuleClass=None UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) bLoadWidgetsOnDedicatedServer=True [/Script/Engine.Engine] NearClipPlane=0.010000 MaximumLoopIterationCount=999999999 [/Script/Engine.RecastNavMesh] bFixedTilePoolSize=False [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.000000 DefaultTerminalVelocity=4000.000000 DefaultFluidFriction=0.300000 SimulateScratchMemorySize=262144 RagdollAggregateThreshold=4 TriangleMeshTriangleMinAreaThreshold=5.000000 bEnableAsyncScene=False bEnableShapeSharing=False bEnablePCM=True bEnableStabilization=False bWarnMissingLocks=True bEnable2DPhysics=False LockedAxis=Invalid DefaultDegreesOfFreedom=Full3D BounceThresholdVelocity=200.000000 FrictionCombineMode=Average RestitutionCombineMode=Average MaxAngularVelocity=3600.000000 MaxDepenetrationVelocity=0.000000 ContactOffsetMultiplier=0.020000 MinContactOffset=2.000000 MaxContactOffset=8.000000 bSimulateSkeletalMeshOnDedicatedServer=True DefaultShapeComplexity=CTF_UseSimpleAndComplex bDefaultHasComplexCollision=True bSuppressFaceRemapTable=False bSupportUVFromHitResults=False bDisableActiveActors=False bDisableCCD=False bEnableEnhancedDeterminism=False MaxPhysicsDeltaTime=0.033333 bSubstepping=False bSubsteppingAsync=False MaxSubstepDeltaTime=0.016667 MaxSubsteps=6 SyncSceneSmoothingFactor=0.000000 AsyncSceneSmoothingFactor=0.990000 InitialAverageFrameRate=0.016667 PhysXTreeRebuildRate=10