Assignment operators are used to modify the values of float variables and stats. They are: += : add -= : deduct *= : multiply /= : divide = : set (for a float variable) => : set (for a actor stat) Examples: CurrentCompanion:attractiontoplayer += Random(0, 2) count += 1 martial *= 2 Salary /= 2 jobperformance => 50 // use '=>' instead of just '=' because job performance is a actor stat count = 0 // use '=' instead of '=>' because count is not an actor stat but a local float variable count += 1