timeoutActorPrecise(hours, sceneID, actor1, ..., actorN) USE: Combination of timeoutPrecise and timeoutActor. Puts a scene on cooldown for exactly the amount of hours specified, but limited to the stated actor(s) who will not pass the scene's WHO condition. TYPE: Command, Reference RETURNS: / THEME: Scenes COMPARE: timeout, timeoutPrecise, timeoutActor EXAMPLE: Friend(Happy)::"Well, I'm off to Barbados for a week. Bye!" Player(Happy)::"Have a good time!" sceneEnd timeoutActorPrecise(156, call_invite, Friend)