LifePlay-Revival/Docs/Modding/Condition_Functions/PlayerHasHome.txt
edujiro5972 1122e17fa6 L0 : etat initial du projet 5.5 avant toute correction
Instantane de reference de la reprise de migration (2026-09-29).
Contient GI.uasset tel que trouve (copie UE4 identique a 4.27,
MD5 F4550DA5DC05FC005400CDCA2FC123C9). Ajouts de ce commit :
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CHG-001, Tools/ (Snapshot, Restore, AssetHeaders), empreintes L0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 00:56:10 +02:00

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PlayerHasHome()
USE:
Checks if the player lives in their own apartment.
TYPE: Condition, non-Ref
RETURNS: bool
THEME: Housing
COMPARE: DatingHasHome, isAtHome, isAtDatingHome, loseHomeDating
EXAMPLE:
If !PlayerHasHome()
Player:: "I can't afford to rent my own apartment."
If DatingHasHome()
Player:: "Maybe I can move in with my girlfriend instead?"
Endif
Endif