187 lines
6.3 KiB
JSON
187 lines
6.3 KiB
JSON
{
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"pack": "freeanims",
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"prefixe": "fap",
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"source": "Free Animations Pack (SoerGame, Fab ; mannequin UE5)",
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"auteur": "SoerGame",
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"licence": "CC BY 4.0",
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"url": "https://www.fab.com/listings/9e93d929-36e8-45f9-b925-325db1b9385d",
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"url_auteur": "https://www.fab.com/sellers/SoerGame",
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"fichiers": [
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"Content/FreeAnimationsPack (assets Unreal)"
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],
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"credit": "Animations : Free Animations Pack par SoerGame (Fab), licence Creative Commons Attribution (CC BY 4.0), converties pour LifePlay",
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"exclus": [],
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"chaine": {
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"methode": "auto",
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"profil_attendu": "ue5_mannequin",
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"source": {
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"type": "uasset",
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"clips": "/Game/FreeAnimationsPack/Animations",
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"maillage": "/Game/FreeAnimationsPack/Demo/Characters/Mannequins/Meshes/SKM_Manny.SKM_Manny",
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"clip_reference": "AS_Rest"
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},
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"sortie": {
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"clips": "/Game/AnimPacks/FreeAnimationsPack",
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"rigs": "/Game/Retarget_ue5"
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},
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"corps": [
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{
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"nom": "Bridget",
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"maillage": "/Game/Heavy/Daz/Bridget/bridget_gp.bridget_gp",
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"prefixe": "B_",
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"gabarit": "/Game/Heavy/Daz/Anims/Idle_F_Daz"
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},
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{
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"nom": "Michael",
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"maillage": "/Game/Heavy/Daz/Michael/michael.michael",
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"prefixe": "M_",
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"gabarit": "/Game/Heavy/Daz/Anims/idle_Daz"
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}
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],
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"mod": "lpr_anim_freeanims",
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"travail": "Saved/AnimPipeline/freeanims",
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"sandbox": "AnimPipeline/freeanims/sandbox"
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},
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"animations": {
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"fap_as_airkiss": {
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"clip": "AS_AirKiss",
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"nom": {
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"fr": "Baiser envoyé",
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"en": "Blow a kiss"
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},
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"categorie": "interaction",
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"accessoire": "",
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"style": "détendu",
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"usage": {
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"fr": "Geste ponctuel (probablement joué une fois) d'envoi de baiser, joué sur place ; utile pour une scène de flirt ou d'adieu.",
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"en": "One-shot gesture (probably played once) of blowing a kiss, played in place; useful for a flirting or farewell scene."
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}
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},
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"fap_as_attackinlevitation2": {
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"clip": "AS_AttackInLevitation2",
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"nom": {
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"fr": "Attaque en lévitation",
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"en": "Levitation attack"
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},
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"categorie": "magie",
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"accessoire": "",
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"style": "agressif",
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"usage": {
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"fr": "Attaque lancée en lévitation, probablement jouée une fois, sur place ; pour un sort ou une attaque surnaturelle.",
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"en": "Attack performed while levitating, probably played once, in place; for a spell or supernatural attack."
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}
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},
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"fap_as_chilldriving": {
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"clip": "AS_ChillDriving",
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"nom": {
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"fr": "Conduite détendue",
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"en": "Relaxed driving"
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},
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"categorie": "conduite",
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"accessoire": "volant",
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"style": "détendu",
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"usage": {
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"fr": "Pose de conduite détendue, probablement en boucle, jouée sur place ; à utiliser avec un véhicule ou un volant.",
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"en": "Relaxed driving pose, probably looping, played in place; to use with a vehicle or steering wheel."
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}
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},
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"fap_as_combohands": {
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"clip": "AS_ComboHands",
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"nom": {
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"fr": "Enchaînement de poings",
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"en": "Punch combo"
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},
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"categorie": "combat",
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"accessoire": "",
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"style": "agressif",
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"usage": {
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"fr": "Enchaînement de coups de poing, probablement joué une fois, sur place ; pour une bagarre ou un entraînement.",
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"en": "Sequence of punches, probably played once, in place; for a fight or training scene."
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}
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},
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"fap_as_eatingonparty": {
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"clip": "AS_EatingOnParty",
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"nom": {
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"fr": "Manger en soirée",
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"en": "Eating at party"
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},
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"categorie": "interaction",
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"accessoire": "",
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"style": "détendu",
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"usage": {
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"fr": "Personnage mangeant debout lors d'une soirée, probablement en boucle, joué sur place ; pour un buffet ou une fête.",
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"en": "Character eating while standing at a party, probably looping, played in place; for a buffet or party scene."
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}
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},
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"fap_as_flyingup": {
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"clip": "AS_FlyingUp",
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"nom": {
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"fr": "Envol",
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"en": "Take off"
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},
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"categorie": "magie",
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"accessoire": "",
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"style": "neutre",
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"usage": {
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"fr": "Décollage vers le haut, probablement joué une fois, sur place ; pour un envol ou une lévitation.",
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"en": "Upward take-off, probably played once, in place; for flying off or levitating."
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}
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},
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"fap_as_goforward": {
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"clip": "AS_GoForward",
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"nom": {
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"fr": "Marche avant",
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"en": "Walk forward"
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},
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"categorie": "locomotion",
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"accessoire": "",
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"style": "neutre",
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"usage": {
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"fr": "Cycle de marche vers l'avant, probablement en boucle, joué sur place ; à combiner avec un déplacement du personnage.",
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"en": "Forward walk cycle, probably looping, played in place; combine with a character movement."
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}
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},
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"fap_as_rest": {
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"clip": "AS_Rest",
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"nom": {
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"fr": "Repos",
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"en": "Rest"
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},
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"categorie": "attente",
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"accessoire": "",
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"style": "neutre",
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"usage": {
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"fr": "Posture de repos debout, probablement en boucle, jouée sur place ; pose d'attente par défaut.",
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"en": "Standing rest posture, probably looping, played in place; default waiting pose."
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}
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},
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"fap_as_rightlegkick2": {
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"clip": "AS_RightLegKick2",
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"nom": {
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"fr": "Coup de pied droit",
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"en": "Right leg kick"
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},
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"categorie": "combat",
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"accessoire": "",
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"style": "agressif",
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"usage": {
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"fr": "Coup de pied de la jambe droite, probablement joué une fois, sur place ; pour un combat ou un entraînement.",
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"en": "Right leg kick, probably played once, in place; for a fight or training scene."
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}
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},
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"fap_as_talk": {
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"clip": "AS_Talk",
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"nom": {
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"fr": "Parler",
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"en": "Talk"
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},
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"categorie": "conversation",
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"accessoire": "",
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"style": "neutre",
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"usage": {
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"fr": "Personnage qui parle debout, probablement en boucle, joué sur place ; pour un dialogue ou une conversation.",
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"en": "Character talking while standing, probably looping, played in place; for a dialogue or conversation."
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}
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}
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}
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}
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