14 lines
348 B
C#
14 lines
348 B
C#
// Fill out your copyright notice in the Description page of Project Settings.
|
|
|
|
using UnrealBuildTool;
|
|
using System.Collections.Generic;
|
|
|
|
public class LifePlayEditorTarget : TargetRules
|
|
{
|
|
public LifePlayEditorTarget(TargetInfo Target) : base(Target)
|
|
{
|
|
Type = TargetType.Editor;
|
|
|
|
ExtraModuleNames.AddRange( new string[] { "LifePlay" } );
|
|
}
|
|
}
|