LifePlay-Revival/Docs/Modding/Command_Functions/getUntil.txt
2020-05-22 22:44:10 +07:00

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Actor.getUntil() returns float
Returns the time this person will stop being at their current location and AI would look for a new location again. The value returned isn't the time of the day, but total hours elapsed since the start of the current game, i.e. HoursElapsed + HoursStayed
HoursElapsed being a special variable