LifePlay-Revival/Docs/Modding/Command_Functions/getMarried.txt
DoctaSax 7fd1ff94e5 1.7
2018-07-26 21:33:38 +02:00

13 lines
No EOL
351 B
Text

getMarried()
USE:
Call this function to marry the player to their current bf/gf. This doesn't trigger a wedding scene, but flags them as being married.
TYPE: Command, non-Ref
RETURNS: /
THEME: Relationships
COMPARE: setDating, isMarried, Divorce, DressWedding, getSpecific(Dating)
EXAMPLE:
Priest::"I now pronounce you man and wife."
getMarried()