LifePlay-Revival/LifePlay.sln
2018-07-10 22:30:13 +07:00

100 lines
7.3 KiB
Text

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26730.16
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{B5CC4ECB-290E-4069-866D-0A91649F562B}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{A18D553A-642C-46D7-83C4-50948FA12BB5}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{9F3944BA-2428-4050-9FE9-59F6C136A3C4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LifePlay", "Intermediate\ProjectFiles\LifePlay.vcxproj", "{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|HTML5 = DebugGame Editor|HTML5
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|HTML5 = DebugGame|HTML5
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|HTML5 = Development Editor|HTML5
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|HTML5 = Development|HTML5
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|HTML5 = Shipping|HTML5
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.DebugGame|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Development|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{9F3944BA-2428-4050-9FE9-59F6C136A3C4}.Shipping|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame Editor|HTML5.ActiveCfg = HTML5_DebugGame_Editor|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|HTML5.Build.0 = HTML5_DebugGame_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development Editor|HTML5.ActiveCfg = HTML5_Development_Editor|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development Editor|Win64.Build.0 = Development_Editor|x64
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|HTML5.ActiveCfg = HTML5_Development_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|HTML5.Build.0 = HTML5_Development_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|Win32.ActiveCfg = Development_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|Win32.Build.0 = Development_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|Win64.ActiveCfg = Development_Game|x64
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Development|Win64.Build.0 = Development_Game|x64
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|HTML5.ActiveCfg = HTML5_Shipping_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|HTML5.Build.0 = HTML5_Shipping_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{9F3944BA-2428-4050-9FE9-59F6C136A3C4} = {B5CC4ECB-290E-4069-866D-0A91649F562B}
{0E67EEC4-D927-4AF3-AB4E-12742B770C2E} = {A18D553A-642C-46D7-83C4-50948FA12BB5}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {29782850-2049-40D2-A595-0297FDE95DE3}
EndGlobalSection
EndGlobal