16 lines
No EOL
296 B
Text
16 lines
No EOL
296 B
Text
isPlayerMarried()
|
|
|
|
USE:
|
|
checks if the player is married
|
|
|
|
TYPE: Condition, non-Ref
|
|
RETURNS: bool
|
|
THEME: Relationships
|
|
COMPARE: isMarried, isDating
|
|
|
|
EXAMPLE:
|
|
If isPlayerMarried()
|
|
Player(Crying):: "I cannot put up with this abusive marriage any longer ..."
|
|
Divorce()
|
|
loseDating()
|
|
Endif |