Instantane de reference de la reprise de migration (2026-09-29). Contient GI.uasset tel que trouve (copie UE4 identique a 4.27, MD5 F4550DA5DC05FC005400CDCA2FC123C9). Ajouts de ce commit : .gitattributes (aucune conversion de fin de ligne), regles .gitignore CHG-001, Tools/ (Snapshot, Restore, AssetHeaders), empreintes L0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
24 lines
716 B
Text
24 lines
716 B
Text
GetPersonHere(optional bool permanent)
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USE:
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Returns a person in the current building / location.
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If parameter 'bool permanent' is true only permanent actors will be returned.
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If its false only temporary NPCs will be returned.
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If its omitted all NPCs will be returned.
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The function will return an invalid Actor as soon as there are no more NPCs in the location.
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TYPE: Command, Reference
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RETURNS: Actor
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THEME: NPCs
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COMPARE: getSpecific(), getPerson(), clearGetList()
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EXAMPLE:
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cnt = 0
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While getPersonHere().isValid()
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cnt += 1
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EndWhile
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"There are <cnt> people in this building."
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clearGetList() // to be able to use the getPerson* calls again in this scene
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