Instantane de reference de la reprise de migration (2026-09-29). Contient GI.uasset tel que trouve (copie UE4 identique a 4.27, MD5 F4550DA5DC05FC005400CDCA2FC123C9). Ajouts de ce commit : .gitattributes (aucune conversion de fin de ligne), regles .gitignore CHG-001, Tools/ (Snapshot, Restore, AssetHeaders), empreintes L0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
20 lines
566 B
Text
20 lines
566 B
Text
Actor.dress(optional_item)
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USE:
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If there's nothing in the bracket, it will dress the actor fully appropriate to the current building. If a clothing piece is specified, will put that on only. Check LifePlay\Content\Heavy\Clothes for the names of the items
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TYPE: Command, Reference
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RETURNS: /
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THEME: Clothes
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COMPARE: strip
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EXAMPLE:
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setBackground(work)
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Player.dress() // will put on a full suit with oxford shoes etc and underwear underneath
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OR
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Player.dress(Casual-Clothes_1_F) // will put on casual clothes only, no shoe or underwear
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