12 lines
No EOL
843 B
Text
12 lines
No EOL
843 B
Text
Lpmods hold header information about a mod. You can make a new folder inside Content\Modules for your mod. But that mod will not be recognized by the mod manager until you create a lpmod file for it. Without a lpmod file, all the rest of the files in that folder will not be read.
|
|
|
|
Lpmod is basically the equivalent of an esp file in Bethesda's games.
|
|
|
|
Lpmod follows a rigid structure as follows:
|
|
|
|
MODULE_UNIQUEID: vin_NTR // unique ID for the mod, must match the subfolder's name under Content\Modules
|
|
MODULE_NAME: Official Netorare Module
|
|
MODULE_AUTHOR: Vinfamy
|
|
MODULE_LINK: www.loverslab.com
|
|
MODULE_DESCRIPTION: Netorare, cuckoldry, being cheated on - aka the most divisive fetish on the internet
|
|
MODULE_REQUIREMENTS: vin_VanillaRealistic // unique IDs of the prerequisite mods, without all these mods enabled, this mod cannot be enabled. |