LifePlay-Revival/Docs/Migration/correctifs/P03_Plugin_ModdingExtra.patch
edujiro5972 9b7e971ed7 L1 : base saine - contenu de gameplay remis a l'identique de 4.27
Decisions D-01/D-02 : correctifs anterieurs non suivis retires.
Content/{BPs,UI,Structs,Scenes,Render,Characters} = 4.27 (385 fichiers,
MD5 verifies). Correctifs isoles : Docs/Migration/05_Correctifs_Isoles.md,
patchs de code 4.27->5.5 dans Docs/Migration/correctifs/.
Releve de base 5.5 : CompileAllBlueprints 6 erreurs (StatMenu, CharGen),
0 echec de chargement ; LPCheckMeshAssignment 5 broches AssetRegistry
orphelines dans GI (GetAssetsByClass). Tools/RunCommandlet.ps1.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 01:12:38 +02:00

61 lines
2.9 KiB
Diff

diff --git a/D:/Game/LifePlay-master 4.27/Plugins/ModdingExtra/Source/ModdingExtra/ModdingExtra.Build.cs b/D:/Game/LifePlay-master 5.5/Plugins/ModdingExtra/Source/ModdingExtra/ModdingExtra.Build.cs
index 15a3995..37ef520 100644
--- a/D:/Game/LifePlay-master 4.27/Plugins/ModdingExtra/Source/ModdingExtra/ModdingExtra.Build.cs
+++ b/D:/Game/LifePlay-master 5.5/Plugins/ModdingExtra/Source/ModdingExtra/ModdingExtra.Build.cs
@@ -1,5 +1,6 @@
// Some copyright should be here...
+using System.IO;
using UnrealBuildTool;
public class ModdingExtra : ModuleRules
@@ -11,7 +12,7 @@ public class ModdingExtra : ModuleRules
PrivateIncludePaths.AddRange(
new string[] {
- "ModdingExtra/Private",
+ Path.Combine(ModuleDirectory, "Private"),
// ... add other private include paths required here ...
}
diff --git a/D:/Game/LifePlay-master 4.27/Plugins/ModdingExtra/Source/ModdingExtra/Private/ModdingExtraBPLibrary.cpp b/D:/Game/LifePlay-master 5.5/Plugins/ModdingExtra/Source/ModdingExtra/Private/ModdingExtraBPLibrary.cpp
index e6fa5b0..5a6f0d2 100644
--- a/D:/Game/LifePlay-master 4.27/Plugins/ModdingExtra/Source/ModdingExtra/Private/ModdingExtraBPLibrary.cpp
+++ b/D:/Game/LifePlay-master 5.5/Plugins/ModdingExtra/Source/ModdingExtra/Private/ModdingExtraBPLibrary.cpp
@@ -2,7 +2,9 @@
#include "ModdingExtraBPLibrary.h"
#include "ModdingExtra.h"
-#include "Engine.h"
+#include "HAL/FileManager.h"
+#include "Misc/FileHelper.h"
+#include "Misc/Paths.h"
// Instrumentation temporaire (diagnostic randomisation, 2026-09-28).
// Presente a l'identique dans les arbres 4.27 et 5.5 pour permettre un A/B.
diff --git a/D:/Game/LifePlay-master 4.27/Plugins/ModdingExtra/Source/ModdingExtra/Public/ModdingExtra.h b/D:/Game/LifePlay-master 5.5/Plugins/ModdingExtra/Source/ModdingExtra/Public/ModdingExtra.h
index cd97167..f69b35d 100644
--- a/D:/Game/LifePlay-master 4.27/Plugins/ModdingExtra/Source/ModdingExtra/Public/ModdingExtra.h
+++ b/D:/Game/LifePlay-master 5.5/Plugins/ModdingExtra/Source/ModdingExtra/Public/ModdingExtra.h
@@ -2,7 +2,8 @@
#pragma once
-#include "ModuleManager.h"
+#include "CoreMinimal.h"
+#include "Modules/ModuleManager.h"
class FModdingExtraModule : public IModuleInterface
{
diff --git a/D:/Game/LifePlay-master 4.27/Plugins/ModdingExtra/Source/ModdingExtra/Public/ModdingExtraBPLibrary.h b/D:/Game/LifePlay-master 5.5/Plugins/ModdingExtra/Source/ModdingExtra/Public/ModdingExtraBPLibrary.h
index d92c985..42eb686 100644
--- a/D:/Game/LifePlay-master 4.27/Plugins/ModdingExtra/Source/ModdingExtra/Public/ModdingExtraBPLibrary.h
+++ b/D:/Game/LifePlay-master 5.5/Plugins/ModdingExtra/Source/ModdingExtra/Public/ModdingExtraBPLibrary.h
@@ -2,6 +2,7 @@
#pragma once
+#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "ModdingExtraBPLibrary.generated.h"