20 lines
No EOL
822 B
Text
20 lines
No EOL
822 B
Text
WHAT
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USE:
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WHAT is mostly used to enter a condition at the top of a scene, affecting its random triggering depending on what the player's doing.
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However, it can also be used as a command in the rest of the scene script, returning the player's current activity.
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Available actionIDs can be found in the different files contained in the "Actions" folder in modules.
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TYPE: Condition, non-Ref
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RETURNS: actionID (string)
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THEME: Scenes, Activity
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COMPARE: WHAT, WHEN
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EXAMPLE:
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If WHAT == socialize && WHERE == nightclub
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"It shouldn't be surprising that when you talk to random strangers at a nightclub, somebody will think you're just hitting on people."
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Jealous = generatePerson()
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Jealous.dress()
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Jealous.show()
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Jealous(Angry)::"Stay away from my <Player.boyfriend_or_girlfriend>, you <Player.creep_or_skank>!"
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Endif |