LifePlay-Revival/Docs/Modding/Command_Functions/animateFnt.txt
edujiro5972 1122e17fa6 L0 : etat initial du projet 5.5 avant toute correction
Instantane de reference de la reprise de migration (2026-09-29).
Contient GI.uasset tel que trouve (copie UE4 identique a 4.27,
MD5 F4550DA5DC05FC005400CDCA2FC123C9). Ajouts de ce commit :
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CHG-001, Tools/ (Snapshot, Restore, AssetHeaders), empreintes L0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 00:56:10 +02:00

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Actor.animateFnt(x, y, z, Filter)
USE:
Make the actor use a furniture animation / pose with a specific object. Use the room editor to get x y z of the furniture. Filter is usually sit, use, lie or work
TYPE: Command
RETURNS: /
THEME: Animations
COMPARE: