Instantane de reference de la reprise de migration (2026-09-29). Contient GI.uasset tel que trouve (copie UE4 identique a 4.27, MD5 F4550DA5DC05FC005400CDCA2FC123C9). Ajouts de ce commit : .gitattributes (aucune conversion de fin de ligne), regles .gitignore CHG-001, Tools/ (Snapshot, Restore, AssetHeaders), empreintes L0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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351 B
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13 lines
No EOL
351 B
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getMarried()
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USE:
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Call this function to marry the player to their current bf/gf. This doesn't trigger a wedding scene, but flags them as being married.
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TYPE: Command, non-Ref
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RETURNS: /
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THEME: Relationships
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COMPARE: setDating, isMarried, Divorce, DressWedding, getSpecific(Dating)
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EXAMPLE:
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Priest::"I now pronounce you man and wife."
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getMarried() |