LifePlay-Revival/Plugins/StreetMap/Source/StreetMapRuntime/StreetMapActor.cpp
edujiro5972 1122e17fa6 L0 : etat initial du projet 5.5 avant toute correction
Instantane de reference de la reprise de migration (2026-09-29).
Contient GI.uasset tel que trouve (copie UE4 identique a 4.27,
MD5 F4550DA5DC05FC005400CDCA2FC123C9). Ajouts de ce commit :
.gitattributes (aucune conversion de fin de ligne), regles .gitignore
CHG-001, Tools/ (Snapshot, Restore, AssetHeaders), empreintes L0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 00:56:10 +02:00

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#include "StreetMapActor.h"
#include "StreetMapComponent.h"
AStreetMapActor::AStreetMapActor(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
StreetMapComponent = CreateDefaultSubobject<UStreetMapComponent>(TEXT("StreetMapComp"));
RootComponent = StreetMapComponent;
}