- Tools/BuildMod.ps1 : controles, cuisson DLC contre la version de reference, controle du conteneur, archive installable testee, installation optionnelle dans un jeu de test. - Tools/ModSource.ps1 : sources dans ModSources/<Nom>, montees dans Mods/ le temps d'un travail ; le build du jeu de base ne contient rien des mods. - HairPipeline en mode mod ; HairMaterials : analyse du dossier (plantage dans un plugin), reutilisation des textures ; sous-systeme : repli DoesPackageExist. Valide en jeu le 2026-10-03 (CHG-104). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
32 lines
1 KiB
JSON
32 lines
1 KiB
JSON
{
|
|
"mod": "LPHairSample",
|
|
"module": "LPHairSample",
|
|
"folder": "/LPHairSample/Hairs",
|
|
"backup": "D:/Game/LifePlay_Backup_5.5/H3a",
|
|
"hairs": [
|
|
{
|
|
"name": "Pocolov05",
|
|
"archive": "D:/Game/pocolov-hair-05.zip",
|
|
"title": "Pocolov Hair 05",
|
|
"url": "https://www.fab.com/listings/4025749f-d597-4332-91aa-16e355b94974",
|
|
"mesh": "/LPHairSample/Hairs/_Work_Pocolov05/Box001",
|
|
"head": "/LPHairSample/Hairs/_Work_Pocolov05/Head",
|
|
"cap_slots": "Hair_Base",
|
|
"diffuse": "D:/Game/LifePlay_Backup_5.5/H3a/Pocolov05/norm/tex01_Hair_01_Gray.png",
|
|
"strands_opacity": "D:/Game/LifePlay_Backup_5.5/H3a/Pocolov05/norm/tex02_Hair_01A1.jpg",
|
|
"cap_opacity": "white",
|
|
"thicken": 1,
|
|
"sex": "F",
|
|
"license": "CC BY 4.0",
|
|
"author": "Pocolov (Pocolov Studio, artist Thang)",
|
|
"auto_fields": [
|
|
"mesh",
|
|
"head",
|
|
"cap_slots",
|
|
"diffuse",
|
|
"strands_opacity"
|
|
],
|
|
"inspected": true
|
|
}
|
|
]
|
|
}
|