19 lines
No EOL
669 B
Text
19 lines
No EOL
669 B
Text
WHEN
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USE:
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WHEN is mostly used to enter a condition at the top of a scene, affecting its random triggering depending on what time of day it is.
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However, it can also be used as a command in the rest of the scene script, to return the time of day in a float.
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TYPE: Command, non-Ref
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RETURNS: float
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THEME: Scenes, Time
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COMPARE: WHAT, WHERE
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EXAMPLE:
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If WHEN > 21 || WHEN < 4
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time = "late"
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Elseif WHEN < 9
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time = "early"
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Endif
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"My neighbour's having <Neighbour.p> stereo on, and it's so loud the bass can be heard from a block away! I've got a good mind to tell <Neighbour.o> that I'm calling the police if <Neighbour.s> ever makes such noise this <time> again!"
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