LifePlay-Revival/Plugins/ModdingExtra/Source/ModdingExtra/Private/ModdingExtra.cpp
2026-10-02 11:58:39 +02:00

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No EOL
732 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "ModdingExtra.h"
#include "LPDataCache.h"
#include "Misc/CommandLine.h"
#define LOCTEXT_NAMESPACE "FModdingExtraModule"
void FModdingExtraModule::StartupModule()
{
// Portage 5.5, couche de donnees : chargement de Modules en arriere-plan des le demarrage (pas dans les commandlets).
if (!IsRunningCommandlet())
{
FLPDataCache::Get().StartAsync();
}
}
void FModdingExtraModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FModdingExtraModule, ModdingExtra)