Instantane de reference de la reprise de migration (2026-09-29). Contient GI.uasset tel que trouve (copie UE4 identique a 4.27, MD5 F4550DA5DC05FC005400CDCA2FC123C9). Ajouts de ce commit : .gitattributes (aucune conversion de fin de ligne), regles .gitignore CHG-001, Tools/ (Snapshot, Restore, AssetHeaders), empreintes L0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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674 B
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17 lines
No EOL
674 B
Text
Actor.generatePersonMatchRace()
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USE:
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Generate a new actor that matches the racial preset of another person (for example, to generate a relative of an NPC). The actor generated using this method will be permanent right away, meaning they will remain after the current scene ends and are usable for some functions that only work with permanent actors.
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TYPE: Command, Ref
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RETURNS: Actor
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THEME: Actor Creation
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COMPARE: generatePerson
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EXAMPLE:
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Actor = Actor2.generatePersonMatchRace() // If Actor2 is east asian, Actor will also be east asian
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Actor.dress()
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Actor.show(2)
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exchangeContact(Actor) // this will succeed because this is a permanent actor
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