LifePlay-Revival/Docs/Modding/Condition_Functions/openRelationship.txt
2019-01-11 14:24:05 +07:00

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openRelationship()
USE:
Check if the player is in an open relationship
TYPE: Condition, Non-Ref
RETURNS: bool
THEME: Relationships
COMPARE:
EXAMPLE:
OTHER: !OpenRelationship() && Random(50, 100) < perversion