Instantane de reference de la reprise de migration (2026-09-29). Contient GI.uasset tel que trouve (copie UE4 identique a 4.27, MD5 F4550DA5DC05FC005400CDCA2FC123C9). Ajouts de ce commit : .gitattributes (aucune conversion de fin de ligne), regles .gitignore CHG-001, Tools/ (Snapshot, Restore, AssetHeaders), empreintes L0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
16 lines
No EOL
640 B
Text
16 lines
No EOL
640 B
Text
Actor.randomizeHairs()
|
|
|
|
USE:
|
|
Randomize the actor's hair and pubic hair. Commonly called after blendpreset (which might change the gender which resets the actor to the default face and hair for that gender)
|
|
|
|
TYPE: Command, Reference
|
|
RETURNS: /
|
|
THEME: Looks
|
|
COMPARE: randomizeFace, blendPreset
|
|
|
|
EXAMPLE:
|
|
// We want a male bodybuilder
|
|
Bodybuilder = generatePerson() // just so that we get the random stats etc, but this might generate a female
|
|
Bodybuilder.blendPreset(bodybuilder) // if the above is female, then this will reset face and hair to the default male face and hair
|
|
Actor.randomizeFace()
|
|
Actor.randomizeHairs() |