LifePlay-Revival/Config/DefaultGame.ini

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[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=543F4F9E4DE525696C82F5A52303C15C
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[/Script/MoviePlayer.MoviePlayerSettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=False
+StartupMovies=loading
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[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode
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BuildConfiguration=PPBC_Shipping
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StagingDirectory=(Path="D:/LifePlay_Build")
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FullRebuild=True
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ForDistribution=True
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IncludeDebugFiles=False
BlueprintNativizationMethod=Disabled
bIncludeNativizedAssetsInProjectGeneration=False
UsePakFile=False
bGenerateChunks=False
bGenerateNoChunks=False
bChunkHardReferencesOnly=False
bBuildHttpChunkInstallData=False
HttpChunkInstallDataDirectory=(Path="")
HttpChunkInstallDataVersion=
IncludePrerequisites=True
IncludeAppLocalPrerequisites=False
bShareMaterialShaderCode=False
bSharedMaterialNativeLibraries=False
ApplocalPrerequisitesDirectory=(Path="")
IncludeCrashReporter=False
InternationalizationPreset=English
-CulturesToStage=en
+CulturesToStage=en
bCookAll=False
bCookMapsOnly=False
bCompressed=False
bEncryptIniFiles=False
bEncryptPakIndex=False
bSkipEditorContent=False
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+DirectoriesToAlwaysStageAsNonUFS=(Path="Modules")
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bNativizeBlueprintAssets=False
bNativizeOnlySelectedBlueprints=False