LifePlay-Revival/Plugins/StreetMap/Source/StreetMapRuntime/StreetMapRuntime.Build.cs

23 lines
461 B
C#
Raw Normal View History

2017-12-09 16:33:11 +00:00
// Copyright 2017 Mike Fricker. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class StreetMapRuntime : ModuleRules
{
public StreetMapRuntime(ReadOnlyTargetRules Target)
: base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"RHI",
"RenderCore",
"ShaderCore",
"PropertyEditor"
}
);
}
}
}